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Posted by : Unknown
Saturday, October 25, 2014
Temple
Run is a 2011 endless
running video game developed and
published by the Raleigh-based Imangi Studios. It is produced, designed and
programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, and with art by Kiril Tchangov. The game was initially released for iOS devices, and later ported to Android systems and Windows
Phone 8.
A sequel to the original game was released on
January 17, 2013 for iOS, and on
January 24 for Android. As of
June 2014,Temple Run and
its sequel have been downloaded over 1 billion times.
In Temple Run, the player controls
an explorer who, having stolen a treasure from a temple, is chased by
"demonic monkeys" who want to eat him/her. As the game is an endless
running game, there is no end to the temple; therefore, the player plays until
the character falls off the temple to his/her demise or is eaten by the crazed
monkeys.
While
the character is running, the player can tilt their device left or right to
move the character to the left or right of the screen to collect coins or avoid
objects. There are three types of coin: gold, red, and blue. A golden coin has
a value of one credit, red is two credits and blue is three. The coins/credits
can be used to buy and then upgrade power-ups and other characters. When the player
needs to turn left or right, they swipe their finger across the touchscreen in the corresponding direction. If
they wish to jump over an object, they swipe upwards; if they wish to slide
under an object, they swipe downwards.